忘忧酒馆 - 不下线恋人
I collaborated with Tencent Gaming on a truly innovative VR project. It's a narrative-driven game where players' choices determine the storyline's progression. It was a massive undertaking, requiring the filming of every possible scenario, but also incredibly rewarding for its groundbreaking nature at the time.
I had the opportunity to design and build the entire island world, from lush caves and quaint shops to handcrafted rafts, alongside my talented team in Thailand. The game's launch coincided with the pandemic, which saw a surge in similar interactive experiences in the following two years.
We depicted the main character's initial struggle for survival by simulating her fishing skills and resourcefulness after being stranded on the beach.
We crafted the cave with foam that became the main character's sanctuary, using real plants and lighting to bring the environment to life, alongside cascading waterfalls and other immersive elements.
Each element was designed and positioned with meticulous care to ensure seamless interactivity.
These are the interfaces. Players can open mysterious packages, granting them access to unique recipes.
This is a set I designed as an antique shop where players can look for treasures.